I'm generating the STMap with (x+0.5)/width and (y+0.5/height). It doesn't seem to be off by a pixel, as everything but that one pixel line is spot on. As for filtering, I have a case where it shouldn't filter at all as pixels are getting mapped one to one. I attached an example script that shows the issue.
Thanks for your help!

Attachment: stmap_issue.nkple
Description: Binary data


On 03.08.2014, at 02:51, [email protected] wrote:

couldn't it be a filtering or multisample problem?
I also had similar problems using STMap for tiling an image, and I ended up using UVTile


On Sun, Aug 3, 2014 at 12:26 AM, Deke Kincaid <[email protected]> wrote:
How are you generating the STMap?    It might be off by a pixel depending how you generated it.

--
Deke Kincaid
Creative Specialist
The Foundry
Skype: dekekincaid
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On Fri, Aug 1, 2014 at 7:30 PM, Patrick Heinen <[email protected]> wrote:
Hey everyone,

I'm using an STMap where the original left and right edge of the image touch each other in the image center. When the filtering is set to cubic on the STMap I get a one pixel line at that edge, that I don't get if I ran through the transforms without an STMap. Switching the filtering to Impulse, the line disappears, but obviously everything else looks crappy. I checked the values of the STMap and the source and destination pixels seem to be correct.
Has anyone had this problem before? Or has someone maybe an idea, what could cause this?
Thanks and enjoy your weekend!

Patrick
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