Is the object you render properly UV-mapped? torsdag 7 augusti 2014 skrev Randy Little <[email protected]>:
> Dialate ? Long long shot but better then blur for uv map. > On Aug 6, 2014 3:12 PM, "Patrick Heinen" <[email protected] > <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote: > >> Hey Ryan, >> >> the UV map I have is created in Nuke and even not filtering it doesn't >> get rid of that one line :( >> And blurring only makes it worse in my case. >> Appreciate your help though. >> cheers, >> Patrick >> >> Ryan O'Phelan wrote on 04.08.2014 21:27: >> >> > When you render uv maps, don't filter or antialias them, and you will >> not have edging issues. Adding bilateral or gaussian blur to everything >> but the edges helps too. >> > Hope that helps. >> > >> > R >> > >> > On Aug 3, 2014 3:12 PM, "Patrick Heinen" < >> [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');> <mailto: >> [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');>> > >> wrote: >> >> >> >> I'm generating the STMap with (x+0.5)/width and (y+0.5/height). It >> doesn't seem to be off by a pixel, as everything but that one pixel line is >> spot on. As for filtering, I have a case where it shouldn't filter at all >> as pixels are getting mapped one to one. I attached an example script that >> shows the issue. >> >> Thanks for your help! >> >> >> >> >> >> On 03.08.2014, at 02:51, [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');> <mailto: >> [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote: >> >> >> >>> >> >>> couldn't it be a filtering or multisample problem? >> >>> >> >>> I also had similar problems using STMap for tiling an image, and I >> ended up using UVTile >> >>> >> >>> >> >>> On Sun, Aug 3, 2014 at 12:26 AM, Deke Kincaid <[email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');> <mailto: >> [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');>> > wrote: >> >>>> >> >>>> How are you generating the STMap? It might be off by a pixel >> depending how you generated it. >> >>>> >> >>>> >> >>>> -- >> >>>> >> >>>> >> >>>> Deke Kincaid >> >>>> >> >>>> Creative Specialist >> >>>> >> >>>> The Foundry >> >>>> >> >>>> Skype: dekekincaid >> >>>> >> >>>> Tel: (310) 399 4555 <tel:%28310%29%20399%204555> - Mobile: (310) >> 883 4313 >> >>>> >> >>>> Web: www.thefoundry.co.uk <http://www.thefoundry.co.uk/> >> >>>> >> >>>> Email: [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');> <mailto: >> [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');>> >> >>>> >> >>>> >> >>>> On Fri, Aug 1, 2014 at 7:30 PM, Patrick Heinen < >> [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');> <mailto: >> [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');>> > >> wrote: >> >>>>> Hey everyone, >> >>>>> >> >>>>> I'm using an STMap where the original left and right edge of the >> image touch each other in the image center. When the filtering is set to >> cubic on the STMap I get a one pixel line at that edge, that I don't get if >> I ran through the transforms without an STMap. Switching the filtering to >> Impulse, the line disappears, but obviously everything else looks crappy. I >> checked the values of the STMap and the source and destination pixels seem >> to be correct. >> >>>>> Has anyone had this problem before? Or has someone maybe an idea, >> what could cause this? >> >>>>> Thanks and enjoy your weekend! >> >>>>> >> >>>>> Patrick >> >>>>> _______________________________________________ >> >>>>> Nuke-users mailing list >> >>>>> [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');> >> <mailto:[email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');>> , >> http://forums.thefoundry.co.uk/ <http://forums.thefoundry.co.uk/> >> >>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> <http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> >> >>>> >> >>>> >> >>>> _______________________________________________ >> >>>> Nuke-users mailing list >> >>>> [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');> >> <mailto:[email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');>> , >> http://forums.thefoundry.co.uk/ <http://forums.thefoundry.co.uk/> >> >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> <http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> >> >>> >> >>> >> >>> _______________________________________________ >> >>> Nuke-users mailing list >> >>> [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');> >> <mailto:[email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');>> , >> http://forums.thefoundry.co.uk/ <http://forums.thefoundry.co.uk/> >> >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users < >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> >> >> >> >> >> >> _______________________________________________ >> >> Nuke-users mailing list >> >> [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');> >> <mailto:[email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');>> , >> http://forums.thefoundry.co.uk/ <http://forums.thefoundry.co.uk/> >> >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users < >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users> >> > >> _______________________________________________ >> Nuke-users mailing list >> [email protected] >> <javascript:_e(%7B%7D,'cvml','[email protected]');>, >> http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >
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