Is the object you render properly UV-mapped?

torsdag 7 augusti 2014 skrev Randy Little <[email protected]>:

> Dialate ? Long long shot but better then blur for uv map.
> On Aug 6, 2014 3:12 PM, "Patrick Heinen" <[email protected]
> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
>
>> Hey Ryan,
>>
>> the UV map I have is created in Nuke and even not filtering it doesn't
>> get rid of that one line :(
>> And blurring only makes it worse in my case.
>> Appreciate your help though.
>> cheers,
>> Patrick
>>
>> Ryan O'Phelan wrote on 04.08.2014 21:27:
>>
>> > When you render uv maps,  don't filter or antialias them,  and you will
>> not have edging issues.  Adding bilateral or gaussian blur to everything
>> but the edges helps too.
>> > Hope that helps.
>> >
>> > R
>> >
>> > On Aug 3, 2014 3:12 PM, "Patrick Heinen" <
>> [email protected]
>> <javascript:_e(%7B%7D,'cvml','[email protected]');> <mailto:
>> [email protected]
>> <javascript:_e(%7B%7D,'cvml','[email protected]');>> >
>> wrote:
>> >>
>> >> I'm generating the STMap with (x+0.5)/width and (y+0.5/height). It
>> doesn't seem to be off by a pixel, as everything but that one pixel line is
>> spot on. As for filtering, I have a case where it shouldn't filter at all
>> as pixels are getting mapped one to one. I attached an example script that
>> shows the issue.
>> >> Thanks for your help!
>> >>
>> >>
>> >> On 03.08.2014, at 02:51, [email protected]
>> <javascript:_e(%7B%7D,'cvml','[email protected]');> <mailto:
>> [email protected]
>> <javascript:_e(%7B%7D,'cvml','[email protected]');>>  wrote:
>> >>
>> >>>
>> >>> couldn't it be a filtering or multisample problem?
>> >>>
>> >>> I also had similar problems using STMap for tiling an image, and I
>> ended up using UVTile
>> >>>
>> >>>
>> >>> On Sun, Aug 3, 2014 at 12:26 AM, Deke Kincaid <[email protected]
>> <javascript:_e(%7B%7D,'cvml','[email protected]');> <mailto:
>> [email protected]
>> <javascript:_e(%7B%7D,'cvml','[email protected]');>> > wrote:
>> >>>>
>> >>>> How are you generating the STMap?    It might be off by a pixel
>> depending how you generated it.
>> >>>>
>> >>>>
>> >>>> --
>> >>>>
>> >>>>
>> >>>> Deke Kincaid
>> >>>>
>> >>>> Creative Specialist
>> >>>>
>> >>>> The Foundry
>> >>>>
>> >>>> Skype: dekekincaid
>> >>>>
>> >>>> Tel: (310) 399 4555 <tel:%28310%29%20399%204555>  - Mobile: (310)
>> 883 4313
>> >>>>
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>> >>>>
>> >>>> Email: [email protected]
>> <javascript:_e(%7B%7D,'cvml','[email protected]');> <mailto:
>> [email protected]
>> <javascript:_e(%7B%7D,'cvml','[email protected]');>>
>> >>>>
>> >>>>
>> >>>> On Fri, Aug 1, 2014 at 7:30 PM, Patrick Heinen <
>> [email protected]
>> <javascript:_e(%7B%7D,'cvml','[email protected]');> <mailto:
>> [email protected]
>> <javascript:_e(%7B%7D,'cvml','[email protected]');>> >
>> wrote:
>> >>>>> Hey everyone,
>> >>>>>
>> >>>>> I'm using an STMap where the original left and right edge of the
>> image touch each other in the image center. When the filtering is set to
>> cubic on the STMap I get a one pixel line at that edge, that I don't get if
>> I ran through the transforms without an STMap. Switching the filtering to
>> Impulse, the line disappears, but obviously everything else looks crappy. I
>> checked the values of the STMap and the source and destination pixels seem
>> to be correct.
>> >>>>> Has anyone had this problem before? Or has someone maybe an idea,
>> what could cause this?
>> >>>>> Thanks and enjoy your weekend!
>> >>>>>
>> >>>>> Patrick
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