Hi Dan, 1) You can. Load the cameraTracker or your geo in one Viewer input (say no 1). Then load your footage in another Viewer input (say no 2). Then you can do a compare between the two. If you load the camera into the properties bin, then you can also lock the 3D viewer to the camera and see everything as it gets aligned. 2) Alembic is fully supported. As you bring in an Alembic file with a ReadGeo node you get a pop up panel asking you how to import. You can then choose what's a parent, which will be imported as a separate node.
R Ron Ganbar email: [email protected] tel: +44 (0)7968 007 309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On Mon, Sep 22, 2014 at 8:11 PM, Dan Rosen <[email protected]> wrote: > Howdy Nuke Users, > > I am doing some 3D projection work in Nuke and have a couple of questions. > Sorry for the basic questions, but I'm working remotely and trying to vis > some stuff rather quickly. I'm working in 7v10 on OSX 10.9.4. > > 1) Can the 3D view in the Viewer can be used as like a perspective (or > any) camera in Maya. I'd like to orient my main shot camera by looking > through it. Is there a way to access the viewing camera transformations, > rotations and lens? I see the '3D' tab in the Viewer settings, but that > doesn't seem to get me what I need. > > 2) I have imported a Maya scene for set geo with full hierarchy. Can > Alembic imports be used to move individual objects that are imported via > one .abc file? I can select different geo and hide them, but I don't see > any transformation handles, etc. I can understand why you wouldn't want > anything to be moved around in your Nuke scene vs. Maya, but it would be > nice (and maybe this is already happening in Nuke 8) > > thx > Dan > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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