Hi Rich, That's great. Totally works as intended. I didn't do enough reading of the (amazing) roll-overs that Nuke has. Thanks for the help on the 3D camera viewing.
thx Dan On Mon, Sep 22, 2014 at 1:29 PM, Richard Bobo <[email protected]> wrote: > > > On Sep 22, 2014, at 1:11 PM, Dan Rosen <[email protected]> wrote: > > Howdy Nuke Users, > > I am doing some 3D projection work in Nuke and have a couple of questions. > Sorry for the basic questions, but I'm working remotely and trying to vis > some stuff rather quickly. I'm working in 7v10 on OSX 10.9.4. > > 1) Can the 3D view in the Viewer can be used as like a perspective (or > any) camera in Maya. I'd like to orient my main shot camera by looking > through it. Is there a way to access the viewing camera transformations, > rotations and lens? I see the '3D' tab in the Viewer settings, but that > doesn't seem to get me what I need. > > > Dan, > > There is a default camera in 3D view in the Viewer. You can rotate around, > transform, etc. with Alt-Ctrl(PC) or Alt-Cmd(Mac), plus left and > middle-mouse buttons. If you want to create a new camera from that view > (other tun the default one), click on the dropdown that says, “default”, to > the right of the camera icon in the viewer and select “create camera”. > Then, if you want to look through the camera while adjusting it, select the > new camera you created in the same dropdown menu and Ctrl-click or > Cmd-click on the camera icon. It will turn green. Any camera movements will > affect the transforms of the camera… > > Rich > > 2) I have imported a Maya scene for set geo with full hierarchy. Can > Alembic imports be used to move individual objects that are imported via > one .abc file? I can select different geo and hide them, but I don't see > any transformation handles, etc. I can understand why you wouldn't want > anything to be moved around in your Nuke scene vs. Maya, but it would be > nice (and maybe this is already happening in Nuke 8) > > thx > Dan > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > > Rich Bobo > Senior VFX Compositor > Armstrong White > Email: [email protected] > http://armstrong-white.com/ > > Email: [email protected] > Mobile: (248) 840-2665 > Web: http://richbobo.com/ > > "That only which we have within, can we see without. If we meet no Gods, > it is because we harbor none. If there is a grandeur in you, you will find > grandeur in porters and sweeps." > - Ralph Waldo Emerson > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
