There was a bug all through Nuke 7(fixed in 8) where if the alembic file doesn't contain a childBounds property then it would crash even though in the spec this is optional.
-- Deke Kincaid Creative Specialist The Foundry Skype: dekekincaid Tel: (310) 399 4555 - Mobile: (310) 883 4313 Web: www.thefoundry.co.uk Email: [email protected] On Tue, Sep 23, 2014 at 5:03 PM, Dan Rosen <[email protected]> wrote: > Hi all, > > I am having some success and some pretty bad bugginess with Alembic. > Wondering if anyone else is experiencing this and has any work-arounds. > > If I hide child components within a ReadGeo node, the other remaining > visible pieces will transform to a random scattered mess. This can be > remedied by using the 'reload' button and then all is well and the geo is > back in the expected positions. The problem then is that I am getting > Segmentation Faults and crashing every few times in testing this process. > > Maybe this is fixed or better in Nuke 8? > > thx > Dan > > On Mon, Sep 22, 2014 at 6:07 PM, Dan Rosen <[email protected]> > wrote: > >> I got this to work after some trial and error. I had success after >> cleaning up my Maya scene and exporting ALL via Alembic vs. just selected >> items. I was also exporting only frames 1-1 which was maybe also causing >> weirdness. I set the render globals to 1-10 and let it drive the export. >> It's working now. Thanks for the help. >> >> -Dan >> >> On Mon, Sep 22, 2014 at 4:58 PM, Dan Rosen <[email protected]> >> wrote: >> >>> Hi Ron, >>> >>> I cannot seem to get the initial ReadGeo node to create separate ReadGeo >>> nodes per parent. Do Maya groups qualify as parents? I've attached the >>> pop-up. If I select the groups that I want I do not get separate nodes in >>> my Nuke flow-graph for some reason. I'm using Maya 2014 sp4 and Nuke 7v10. >>> >>> [image: Inline image 1] >>> >>> On Mon, Sep 22, 2014 at 1:25 PM, Ron Ganbar <[email protected]> wrote: >>> >>>> Hi Dan, >>>> 1) You can. Load the cameraTracker or your geo in one Viewer input (say >>>> no 1). Then load your footage in another Viewer input (say no 2). Then you >>>> can do a compare between the two. If you load the camera into the >>>> properties bin, then you can also lock the 3D viewer to the camera and see >>>> everything as it gets aligned. >>>> 2) Alembic is fully supported. As you bring in an Alembic file with a >>>> ReadGeo node you get a pop up panel asking you how to import. You can then >>>> choose what's a parent, which will be imported as a separate node. >>>> >>>> R >>>> >>>> >>>> >>>> Ron Ganbar >>>> email: [email protected] >>>> tel: +44 (0)7968 007 309 [UK] >>>> +972 (0)54 255 9765 [Israel] >>>> url: http://ronganbar.wordpress.com/ >>>> >>>> On Mon, Sep 22, 2014 at 8:11 PM, Dan Rosen <[email protected]> >>>> wrote: >>>> >>>>> Howdy Nuke Users, >>>>> >>>>> I am doing some 3D projection work in Nuke and have a couple of >>>>> questions. Sorry for the basic questions, but I'm working remotely and >>>>> trying to vis some stuff rather quickly. I'm working in 7v10 on OSX >>>>> 10.9.4. >>>>> >>>>> 1) Can the 3D view in the Viewer can be used as like a perspective (or >>>>> any) camera in Maya. I'd like to orient my main shot camera by looking >>>>> through it. Is there a way to access the viewing camera transformations, >>>>> rotations and lens? I see the '3D' tab in the Viewer settings, but that >>>>> doesn't seem to get me what I need. >>>>> >>>>> 2) I have imported a Maya scene for set geo with full hierarchy. Can >>>>> Alembic imports be used to move individual objects that are imported via >>>>> one .abc file? I can select different geo and hide them, but I don't see >>>>> any transformation handles, etc. I can understand why you wouldn't want >>>>> anything to be moved around in your Nuke scene vs. Maya, but it would be >>>>> nice (and maybe this is already happening in Nuke 8) >>>>> >>>>> thx >>>>> Dan >>>>> >>>>> _______________________________________________ >>>>> Nuke-users mailing list >>>>> [email protected], http://forums.thefoundry.co.uk/ >>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>> >>>> >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> [email protected], http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>> >>> >> > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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