On Tue, 1 Jul 2003 18:47:38 +0100, Mike Dymond wrote:
>As has already been pointed out on this list you are allowed to PI
>stuff that you cannot claim any protection from copyright law or
>trademark law. So PI is needed to protect that material.

Why? All but a tiny minority of creative works are produced outside 
the confines of the OGL and rely on the protections afforded by 
copyright and trademark law.

Steve Jackson Games, which produced some of the material you're 
concerned with protecting in your licensed books, relies on copyright 
and trademark law.

The point you raise is interesting, but I can't help but think you've 
turned open gaming on its head a bit. The idea is to create a safe 
harbor in which we can collaborate without violating the intellectual 
property rights of each other. It wasn't to create a new class of 
intellectual property that we could unwittingly infringe.
-- 
Rogers Cadenhead, [EMAIL PROTECTED] on 07/01/2003
Weblog: http://www.cadenhead.org/workbench


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