--- "Ryan S. Dancey" <[EMAIL PROTECTED]> wrote:
> On Mon, 2004-04-12 at 13:50, Reginald Cablayan wrote:
> 
> > But would such rules MUST be declared OGC, Ryan? A lot of people here
> > believed the OGL (if applied to a Body of Work or Product) forces game
> > designer to declare any and all rules mechanics, regardless of source, to
> be
> > Open Game Content.
> 
> They would clearly be wrong.  The OGL only requires you to identify
> material as OGC that is derivative of OGC.  If the material in question
> is not a derivative of OGC, then the OGL does not have any power over
> it.
> 
> This is a very settled question.  There are games from many publishers,
> including WotC, that contain a mix of OGC and non-OGC rules (Monster
> Manual II, for example).

I think WotC is something of a special case when it comes to using the SRD. 
They have the right to derive from WotC products (such as MM1) that other
people don't necessarily have.

I would be curious what the closed rules look like in non-wotc products.  I
can imagine what the T20 ship construction rules look like.

=====
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