> With
> sufficient hardware, you can do my sample problem at the rate of one
> output per clock.  HOWEVER, it will require 9 hardware multipliers and 6
> adders vs only 3 of each for the vector processor.  To do 4 vector * 4x4 
> Transform matrix (which is required for RGBA pixels), it will require 16 
> hardware multipliers and 12 adders.
> 
> Are we really going to have that kind of hardware available?

Is that really a huge amount of hardware, given how many transistors/gates
a modern ASIC has?

For example, from the Ethervideo list:

}> 
http://www.streamprocessors.com/streamprocessors/resources/resource/PB005_SP16HP.pdf
}> 
}> I wonder how much one of these costs.
}
} Hard to tell from 2 pages of marketing acronym soup, but this thing
} is some sort of DSP that can run 16 things in parallel?  And they
} claim it can encode 1080 h.264.  Plus a MIPS for general things and
} GigE, etc. etc.  And a C compiler.

BTW this may be the fast DSP we couldn't find awhile back, and might
be a good addition to OGC.
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