2007/12/16, James Richard Tyrer <[EMAIL PROTECTED]>: > Sorry if I got way off the track, but when people start attacking what I > say rather than discussing things, I don't usually take it well. I > especially don't like it when the attacker doesn't know what they are > talking about. In this case, don't appear to know what vector and > matrix arithmetic are (the difference between scalar and vector). >
Is this a personnal atta You put it again on the thread... You insist even after the post of <[EMAIL PROTECTED]> ? It point to the shader code we speak previsously, did you even read them ? You will see for example that most of the vector use 3 element vector and not 4. (so most of the time a fpu will not be used). > -- > JRT > _______________________________________________ > Open-graphics mailing list > [email protected] > http://lists.duskglow.com/mailman/listinfo/open-graphics > List service provided by Duskglow Consulting, LLC (www.duskglow.com) > _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
