*Very* nice, Randy.

Greg

Randall Hopper <[EMAIL PROTECTED]>@opendx.watson.ibm.com on 02/09/2002
01:00:57 PM

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Subject:    [opendx-dev] "DX Town", and other texturing exploits



A few DX pics you might find amusing:

    http://people.freebsd.org/~rhh/TMP/DX/pics.html

No photoshop tricks here.  DX did this.

All but the earth model were converted to DX format with a 3D model
converter I'll release soon.  In the earth model, the ground and cloud
textures from J. Hasting's earth texture archive:

     http://gw.marketingden.com/planets/earth.html

were simply applied to regular grids and sphere mapped (the ground is
nearest neighbor, and the clouds are mipmapped and linear interpolated).

Randy

--
Randall Hopper
[EMAIL PROTECTED]


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