Chris,
Some years ago I made some fixes/additions to the DXtoVRML
exporter (there was a bug with PER_VERTEX colors and I added
texture mapping). Since I don't use DX anymore I haven't tried
to re-compile it under OpenDX but if you're interested I 
could send you the source.
I once wrote a DX importer for Performer, but it only handles
geometry. I could provide this if anybody's interested.

-ballard

Randall Hopper wrote:
> 
> Chris Pelkie:
>  |Cool!
>  |
>  |So, do you have a DX-Inventor, Inventor-DX converter? (I actually
>  |need the former to export DX objects to Open Inventor for our
>  |VRScape-based CAVE. If there is a cost, let me know.)
> 
> Thanks.  No, not Inventor.  But it does handle Performer.  It's an exporter
> built on OpenSceneGraph (www.openscenegraph.org), which has importers for
> 3D Studio (3ds), Design Workshop (dw), OpenFlight (flt), Lightwave (lwo),
> Wavefront (obj), and Performer (pfb).  Coupled with Polytrans it should be
> able to connect to most 3D model formats.
> 
> There won't be any cost.  I'm going to integrate it into the OpenSceneGraph
> distribution pretty soon so it'll be standard.  As OpenSceneGraph
> developers improve the importers and add new ones, OSG will be able to
> export those to DX format as well.
> 
> Randy
> 
> --
> Randall Hopper (mailto:[EMAIL PROTECTED])
> Lockheed Martin Operation Support
> EPA Scientific Visualization Center
> US EPA N127-01; RTP, NC 27711

-- 
Dr. A. Ballard Andrews
Senior Research Scientist
Schlumberger Doll Research
Old Quarry Road Ridgefield, CT 06877
tel: 203-431-5522 fax: 5521

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