Hi Michael, On 06/29/2010 02:27 PM, Carsten Neumann wrote: > > You then add another (normal) Viewport after the FBOViewports with an > ortho camera and a scene that just contains one axis aligned full screen > quad.
Alternatively you can use a viewport with an empty root and just a PolygonForeground, might be a little simpler. If you get it to work, we'd appreciate the code as an example... ;) Yours Dirk ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users