a rigged mesh would be the perfect solution, but i do nit know if there are already viewers wich render those.
Op vrijdag 23 maart 2012 schreef Nebadon Izumi ([email protected]) het volgende: > use particles? its not a perfect solution, but if you know what your doing it can be pretty convincing. > > On Thu, Mar 22, 2012 at 8:10 PM, Han Xu <[email protected]> wrote: >> >> Hi, >> >> I am wondering if it is possible to realize this effect in OpenSim: >> 1. A handset connects to the telephone via a cord. >> 2. The cord must always at one end connect to the headphone and at another end to the telephone. >> 3. The user can pick up the handset (NOT the entire telephone set) and when a handset is picked up, the cord remains connecting to the handset and the telephone. >> >> >> Is it too ambitious? >> >> Thanks! >> >> Cheers, >> Han >> >> _______________________________________________ >> Opensim-users mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-users > > > > -- > Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org > -- Groningen en Hannover Opensims: secondlife://meverhagen.nl:8002:Hannover ZW/
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