Oz,

Henri does not seem to suggest going back to 1.23 code as much as the UI
behavior ought to go back to the way 1.23 functioned. And rightfully so when
it comes to ³That moronic side bar is its modal tools which impair
productivity and user-friendliness...² As bluntly put as it is. This is a
problem description. I¹ve seen that harsh criticism a dozen times in blogs
and forums as well. If that requires us to do a wire frame for you to get
that idea, please tell us so, but frankly we are talking about a global oop
behavior for all panels as far I am concerned, and it shouldn¹t require you
a complete description for that... Kirsten Lee Cinquetti is one who
completely gets is when it comes to such modification of the v2 U, back to a
more fluid 1.23 way. And there is a lot more to do, but she¹s headed in the
right direction.

I understand blunt comments rubs you the wrong way, but the sidebar rubs us
the wrong way in equal measures.
It¹s the 1st major problem preventing me from even beginning to use viewer
2... as much as I¹d like to.
I think addressing the hurdles that prevents people still on 1.23 to move to
2.0 before you get into
 ³Rapid, effective deployment of new features and functionality.² is the
most urgent priority in my opinion.

PS: Henri,
Q acknowledged and explained what happened with V2 here
http://www.ustream.tv/recorded/8948405.
That failure has little to do with developers as much a LL leaders who had a
poor understanding when it comes to the SL interface as week as misdirected
or flawed overall goals. Don¹t expect a: ³We fucked up² from them it¹s not
going to happen. Some of those probably left LL anyway... But Q. Oz and
Philip acknowledged it multiple times in their own measured comments. So
let¹s put that criticism to rest, it only add to the fire.


On 8/16/10 11:56 AM, "Oz Linden (Scott Lawrence)" <o...@lindenlab.com> wrote:

>    On 2010-08-16 14:23, Henri Beauchamp wrote:
>>  
>> Well, the first improvement to do is to actually revert 80% of the UI
>> to the way v1.23's one was working, especially getting rid of that
>> moronic side bar is its modal tools which impair productivity and
>> user-friendliness... The question is: will LL finally admit that the
>> viewer 2 UI is a failure and widely rejected by 80% of its regular user
>> base, and accept a move in the way of "going back" (actually repairing)
>> UI-wise ?...
>  
>  I've said this before, and I'll repeat it again here:
>  
>  Don't waste everyones time suggesting that we throw away Viewer 2, or that we
> revert the UI to Viewer 1.   It is absolutely not going to happen, and any
> suggestion to that effect will be ignored.
>  
>  That does not mean that we don't recognize that some choices in V2 were not
> optimal, and that some probably need to be revisited, and we're open to doing
> that.  But we will do it in the context of calm discussions of what problems
> exist and creative ideas for how to solve them.  We are not moving backwards,
> we are moving forwards.
>  
>  Think about it for a minute - there are an infinite number of possible
> solutions for how to build a UI for a virtual world viewer - what are the odds
> that the first or second attempt produced the best possible UI?  We need new
> and creative ideas focused on specific problem descriptions.   

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