Hi Jason,

On Mon, Nov 24, 2008 at 10:37 AM, Robert Osfield
<[EMAIL PROTECTED]> wrote:
> At the top of the stack.   I'll rebuild with debug symbols to see if
> this gives any more clues.

With debug the strack trace when I break is:

x00002aaaaab8c0f0 in bsp::VBSPGeometry::createDispSurface
(this=0x6a0090, [EMAIL PROTECTED], [EMAIL PROTECTED])
    at /home/robert/OpenSceneGraph/src/osgPlugins/bsp/VBSPGeometry.cpp:325
325         while ((fabs(vertices[0].x() -
dispInfo.start_position.x()) > 0.1) ||
(gdb) where
#0  0x00002aaaaab8c0f0 in bsp::VBSPGeometry::createDispSurface
(this=0x6a0090, [EMAIL PROTECTED], [EMAIL PROTECTED])
    at /home/robert/OpenSceneGraph/src/osgPlugins/bsp/VBSPGeometry.cpp:325
#1  0x00002aaaaab8cce9 in bsp::VBSPGeometry::addFace (this=0x6a0090,
faceIndex=4372) at
/home/robert/OpenSceneGraph/src/osgPlugins/bsp/VBSPGeometry.cpp:507
#2  0x00002aaaaab95f82 in bsp::VBSPReader::createScene (this=0x6269d0)
at /home/robert/OpenSceneGraph/src/osgPlugins/bsp/VBSPReader.cpp:870
#3  0x00002aaaaab97657 in bsp::VBSPReader::readFile (this=0x6269d0,
[EMAIL PROTECTED]) at
/home/robert/OpenSceneGraph/src/osgPlugins/bsp/VBSPReader.cpp:1087

The lines in question seem to be:

    // Rotate the base coordinates for the surface until the first vertex
    // matches the start position
    while ((fabs(vertices[0].x() - dispInfo.start_position.x()) > 0.1) ||
           (fabs(vertices[0].y() - dispInfo.start_position.y()) > 0.1) ||
           (fabs(vertices[0].z() - dispInfo.start_position.z()) > 0.1))
    {
        temp = vertices[0];
        vertices[0] = vertices[1];
        vertices[1] = vertices[2];
        vertices[2] = vertices[3];
        vertices[3] = temp;
    }

Without knowledge of the actual format/loader this looks like a
fragile loop to me.

To see if others get hit the same problems I've checked in svn/trunk
the new plugin, and we can debug it as a group.

Cheers,
Robert.
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