Hi Robert, OSG CMakeList.txt includes "Dart". Dart.cmake (standard module) includes "CTest". And CTest.cmake reads "FIND_PROGRAM(SVNCOMMAND svn)"... Here it is.
I thus got a cache value "SVNCOMMAND" when checking "BUILD_DASHBOARDS". It is set to "SVNCOMMAND-NOTFOUND" on "basic" Windows machines since "svn" (command line executable) is either not installed or not in the path. I have to set it to "C:/My SVN path/bin/svn.exe". So, should Nightly & Continuous targets be disabled when "SVNCOMMAND" is not available? Does this variable conflicts with the one you spoke about? Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ On Fri, 30 Jan 2009 09:36:08 +0000, Robert Osfield <[email protected]> wrote: > Hi Sukender, > > SVNCOMMAND is set within the IF (OSG_MAINTAINER) block in > OpenSceneGraph/CMakeLists.txt: > > SET(SVNCOMMAND svn) > > I couldn't spot where where you saw SVNCOMMAND reported as not found. > > Robert. > > > On Thu, Jan 29, 2009 at 11:03 PM, Sukender <[email protected]> wrote: >> Hi Robert, >> >> Made another build: 0 errors, 0 warnings :) ( >> http://www.cdash.org/CDashPublic/buildSummary.php?buildid=8061 ) >> >> I updated the CDash wiki page ( >> http://www.openscenegraph.org/projects/osg/wiki/Build/CDash ) by adding >> how to schedule a build using MSVC (not NMake). I hope it'll help testing >> more frequently. >> >> However, I noticed that if SVNCOMMAND (in CMake) is "NOTFOUND", then the >> Dash (Nightly & Continuous) targets are still created... which leads to >> something broken, as far as I know. Must this be changed? >> >> Sukender >> PVLE - Lightweight cross-platform game engine - >> http://pvle.sourceforge.net/ >> >> Le Thu, 29 Jan 2009 21:42:51 +0100, Robert Osfield >> <[email protected]> a écrit: >> >>> Hi All, >>> >>> I've just done my last planned checked in's for the 2.7.9 dev release. >>> All the MUST and should items for the 2.8.0 release have been >>> completed, one one could item remains. So we are in pretty good shape >>> for doing the feature freeze right after 2.7.9 is tagged. >>> >>> Rather than tag 2.7.9 tonight, I'll turn in, and then tomorrow morning >>> if all looks OK I'll check in 2.7.9 and then let this get some basic >>> testing, then make the 2.8 branch later on tomorrow. There on out >>> it's case of making 2.8.0 release candidates and testing testing >>> testing! >>> >>> So.. if you have a chance please test svn/trunk just to make sure ;-) >>> >>> Thanks in advance for your help, >>> Robert. >>> _______________________________________________ >>> osg-submissions mailing list >>> [email protected] >>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >> >> _______________________________________________ >> osg-submissions mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >> > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
