Hi Robert, > Curious. There is no FIND_PROGRAM(SVNCOMMAND svn) anywhere in the > CmakeLists.txt, and a SET(SVNCOMMAND svn) so CTest must be erroneously > generating this.
Err... I was talking about standard "CTest.cmake" module (CMake 2.6.2). It calls "FIND_PROGRAM(SVNCOMMAND svn)". Moreover, the doc about CDash (on OSG wiki) says that Nightly and Continuous will update the repository (which is true, I tested it). And it sounds logical to me: it automatically gets the "midnight" revision (Nightly), or the HEAD (Continuous). Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ On Fri, 30 Jan 2009 12:28:14 +0000, Robert Osfield <[email protected]> wrote: > Hi Sukender, > > On Fri, Jan 30, 2009 at 12:19 PM, Sukender <[email protected]> wrote: >> OSG CMakeList.txt includes "Dart". >> Dart.cmake (standard module) includes "CTest". >> And CTest.cmake reads "FIND_PROGRAM(SVNCOMMAND svn)"... Here it is. > > Curious. There is no FIND_PROGRAM(SVNCOMMAND svn) anywhere in the > CmakeLists.txt, and a SET(SVNCOMMAND svn) so CTest must be erroneously > generating this. > >> I thus got a cache value "SVNCOMMAND" when checking "BUILD_DASHBOARDS". >> It >> is set to "SVNCOMMAND-NOTFOUND" on "basic" Windows machines since "svn" >> (command line executable) is either not installed or not in the path. I >> have to set it to "C:/My SVN path/bin/svn.exe". > > The nightly builds don't need anything to do with svn. svn is only > required when doing OSG_MAINTAINER task like tagging releases & > generating ChangeLogs. > > Why this should make it's way into the this I don't know. > > Robert. > > Robert. > > > > >> So, should Nightly & Continuous targets be disabled when "SVNCOMMAND" is >> not available? >> Does this variable conflicts with the one you spoke about? >> >> Sukender >> PVLE - Lightweight cross-platform game engine - >> http://pvle.sourceforge.net/ >> >> >> On Fri, 30 Jan 2009 09:36:08 +0000, Robert Osfield >> <[email protected]> wrote: >>> Hi Sukender, >>> >>> SVNCOMMAND is set within the IF (OSG_MAINTAINER) block in >>> OpenSceneGraph/CMakeLists.txt: >>> >>> SET(SVNCOMMAND svn) >>> >>> I couldn't spot where where you saw SVNCOMMAND reported as not found. >>> >>> Robert. >>> >>> >>> On Thu, Jan 29, 2009 at 11:03 PM, Sukender <[email protected]> wrote: >>>> Hi Robert, >>>> >>>> Made another build: 0 errors, 0 warnings :) ( >>>> http://www.cdash.org/CDashPublic/buildSummary.php?buildid=8061 ) >>>> >>>> I updated the CDash wiki page ( >>>> http://www.openscenegraph.org/projects/osg/wiki/Build/CDash ) by adding >>>> how to schedule a build using MSVC (not NMake). I hope it'll help >> testing >>>> more frequently. >>>> >>>> However, I noticed that if SVNCOMMAND (in CMake) is "NOTFOUND", then >>>> the >>>> Dash (Nightly & Continuous) targets are still created... which leads to >>>> something broken, as far as I know. Must this be changed? >>>> >>>> Sukender >>>> PVLE - Lightweight cross-platform game engine - >>>> http://pvle.sourceforge.net/ >>>> >>>> Le Thu, 29 Jan 2009 21:42:51 +0100, Robert Osfield >>>> <[email protected]> a écrit: >>>> >>>>> Hi All, >>>>> >>>>> I've just done my last planned checked in's for the 2.7.9 dev release. >>>>> All the MUST and should items for the 2.8.0 release have been >>>>> completed, one one could item remains. So we are in pretty good shape >>>>> for doing the feature freeze right after 2.7.9 is tagged. >>>>> >>>>> Rather than tag 2.7.9 tonight, I'll turn in, and then tomorrow morning >>>>> if all looks OK I'll check in 2.7.9 and then let this get some basic >>>>> testing, then make the 2.8 branch later on tomorrow. There on out >>>>> it's case of making 2.8.0 release candidates and testing testing >>>>> testing! >>>>> >>>>> So.. if you have a chance please test svn/trunk just to make sure ;-) >>>>> >>>>> Thanks in advance for your help, >>>>> Robert. >>>>> _______________________________________________ >>>>> osg-submissions mailing list >>>>> [email protected] >>>>> >> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >>>> >>>> _______________________________________________ >>>> osg-submissions mailing list >>>> [email protected] >>>> >> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >>>> >>> _______________________________________________ >>> osg-submissions mailing list >>> [email protected] >>> >> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >> >> _______________________________________________ >> osg-submissions mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >> > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
