Hi Fabien,
Thanks for the fix, The virtual inherit from osg::Object was due some previous test, it's not require.

Cheers,
Cedric

Fabien Lavignotte wrote:
Hi Robert and Cedric,
Here is some various small fixes i have done while playing with
osgAnimation. - Animation : removed the _name attribute that is never used.
 - BasicAnimationManager : fix a crash on Windows with the example
osganimationviewer. The _lastUpdate attribute was not initialized when
using copy constructor.
 - CMakeLists.txt : add RigGeometry to the headers list
And just a small comment on the Animation class, it uses virtual
inheritance on osg::Object, is it really needed ?
Thanks,
Fabien Lavignotte

______________________________________________________________________
This email has been scanned by the MessageLabs Email Security System.
For more information please visit http://www.messagelabs.com/email ______________________________________________________________________
------------------------------------------------------------------------

_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

--
+33 (0) 6 63 20 03 56  Cedric Pinson mailto:[email protected] 
http://www.plopbyte.net


_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to