Hi Fabien,
Thanks for the fix, The virtual inherit from osg::Object was due some
previous test, it's not require.
Cheers,
Cedric
Fabien Lavignotte wrote:
Hi Robert and Cedric,
Here is some various small fixes i have done while playing with
osgAnimation.
- Animation : removed the _name attribute that is never used.
- BasicAnimationManager : fix a crash on Windows with the example
osganimationviewer. The _lastUpdate attribute was not initialized when
using copy constructor.
- CMakeLists.txt : add RigGeometry to the headers list
And just a small comment on the Animation class, it uses virtual
inheritance on osg::Object, is it really needed ?
Thanks,
Fabien Lavignotte
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