Hi Cedric,

I use xxdiff to examine changes, as long as the modifications were
based on an up to date version of the code it highlights the changes
in context very well.

I'd appropriate a prompt review of these changes because I'm wanting
to press ahead with 2.8.0.

Robert.

On Mon, Feb 9, 2009 at 11:40 AM, Cedric Pinson <[email protected]> wrote:
> Hi Fabien,
>
> I will check them for integration, could send me in futur a patch it's
> easier for me to watch what changed. I know Robert prefer entire file, so i
> propose you send both.
>
> Can you describe the problem you have about blending ? Did you check in the
> osganimationtimeline example ?
>
> Thank you for your contribution
>
> Cheers,
> Cedric
>
> Fabien Lavignotte wrote:
>>
>> Some other litte changes just to clean up the API.
>>
>> TimeLine : remove virtual inheritance that is not needed
>> RigGeometry : put some methods/members in private section (everything was
>> public), use META_Object macro
>> osganimationskinning.cpp : remove two lines that are not needed
>>
>> By the way, i have some good result with osgAnimation. I should post a
>> screenshot soon. I still have some problems with blending for the moment...
>>
>> Thanks,
>> Fabien
>>
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of
>> Cedric Pinson
>> Sent: jeudi 5 février 2009 20:03
>> To: OpenSceneGraph Submissions
>> Subject: Re: [osg-submissions] Small fixes for osgAnimation
>>
>> Here the file without the virtual osg::Object
>>
>> Cheers,
>> Cedric
>>
>> Cedric Pinson wrote:
>>
>>>
>>> Hi Fabien,
>>> Thanks for the fix, The virtual inherit from osg::Object was due some
>>> previous test, it's not require.
>>>
>>> Cheers,
>>> Cedric
>>>
>>> Fabien Lavignotte wrote:
>>>
>>>>
>>>> Hi Robert and Cedric,
>>>> Here is some various small fixes i have done while playing with
>>>> osgAnimation.  - Animation : removed the _name attribute that is never 
>>>> used.
>>>>  - BasicAnimationManager : fix a crash on Windows with the example
>>>> osganimationviewer. The _lastUpdate attribute was not initialized when 
>>>> using
>>>> copy constructor.
>>>>  - CMakeLists.txt : add RigGeometry to the headers list And just a small
>>>> comment on the Animation class, it uses virtual inheritance on osg::Object,
>>>> is it really needed ?
>>>> Thanks,
>>>> Fabien Lavignotte
>>>>
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> +33 (0) 6 63 20 03 56  Cedric Pinson mailto:[email protected]
> http://www.plopbyte.net
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