Hi Robert,

I have to fix the RigGeometry to replace the private by protected, the changes seems good to me. I have to run the test, and i send you back the files

Cheers,
Cedric

Robert Osfield wrote:
Hi Cedric,

I use xxdiff to examine changes, as long as the modifications were
based on an up to date version of the code it highlights the changes
in context very well.

I'd appropriate a prompt review of these changes because I'm wanting
to press ahead with 2.8.0.

Robert.

On Mon, Feb 9, 2009 at 11:40 AM, Cedric Pinson <[email protected]> wrote:
Hi Fabien,

I will check them for integration, could send me in futur a patch it's
easier for me to watch what changed. I know Robert prefer entire file, so i
propose you send both.

Can you describe the problem you have about blending ? Did you check in the
osganimationtimeline example ?

Thank you for your contribution

Cheers,
Cedric

Fabien Lavignotte wrote:
Some other litte changes just to clean up the API.

TimeLine : remove virtual inheritance that is not needed
RigGeometry : put some methods/members in private section (everything was
public), use META_Object macro
osganimationskinning.cpp : remove two lines that are not needed

By the way, i have some good result with osgAnimation. I should post a
screenshot soon. I still have some problems with blending for the moment...

Thanks,
Fabien


-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of
Cedric Pinson
Sent: jeudi 5 février 2009 20:03
To: OpenSceneGraph Submissions
Subject: Re: [osg-submissions] Small fixes for osgAnimation

Here the file without the virtual osg::Object

Cheers,
Cedric

Cedric Pinson wrote:

Hi Fabien,
Thanks for the fix, The virtual inherit from osg::Object was due some
previous test, it's not require.

Cheers,
Cedric

Fabien Lavignotte wrote:

Hi Robert and Cedric,
Here is some various small fixes i have done while playing with
osgAnimation.  - Animation : removed the _name attribute that is never used.
 - BasicAnimationManager : fix a crash on Windows with the example
osganimationviewer. The _lastUpdate attribute was not initialized when using
copy constructor.
 - CMakeLists.txt : add RigGeometry to the headers list And just a small
comment on the Animation class, it uses virtual inheritance on osg::Object,
is it really needed ?
Thanks,
Fabien Lavignotte

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