Hi,
This fix has introduced mix CRLF-LF line endings in two files, but
they may be more hiding in the repository...
This is an issue for the git mirror ans is usually caused by not
setting the subversion property svn:eol native
Mathieu
Le 3 mars 10 à 17:32, Michael Platings a écrit :
Known issue: The plugin previously didn't work properly with files
containing skinned meshes where a node between the mesh and the
skeleton
root has a non-identity transformation. This is now even more
pronounced, meaning that some meshes look like spaghetti. Chris
Hanson,
this includes the walking character you sent me. I'm afraid I don't
have
time now to investigate further, if anyone else would like to
investigate that would be grand, if not I'll get back to it
eventually.
Now fixed and checked in :)
The only area that still needs attention is for models with multiple
meshes bound to a bone - osgAnimation doesn't support this so a
warning will be output when this is detected. However, for the great
majority of models the importer should work perfectly. If anyone
finds a model that loads without warnings but displays incorrectly
please let me know.
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