Le Tue, 26 Jan 2010 18:49:33 +0100, Michael Platings <[email protected]> a 
écrit:

Hi Sukender, have you tried the OSG_USE_UTF8_FILENAME CMake option?


Of course I thought about the option, but I have to keep it off for my project.
Cheers,

--
Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
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