Gordon Tomlinson wrote: > Another old school Performer way, would be to double draw your node once in > normal mode and then a second time in wire frame mode
An extension to this, which I've read about but never implemented is, after rendering your object, set ztest to equal, switch to wireframe, set line thickness to 2 or 3 pixels, and render the backfaces of your object. You'll get a rather funky, and fairly cheap, silhouette of your object. AFAIK, this is how Modo does it's highlighting. -JD ______________________________________________________________________ This email has been scanned by the MessageLabs Email Security System. For more information please visit http://www.messagelabs.com/email ______________________________________________________________________ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

