Gordon Tomlinson wrote:
> Another old school Performer way, would be to double draw your node once in
> normal mode and then a second time in wire frame mode

An extension to this, which I've read about but never implemented is, after 
rendering your object, set ztest to equal, switch to wireframe, set line 
thickness to 2 or 3 pixels, and render the backfaces of your object. You'll get 
a rather funky, and fairly cheap, silhouette of your object. AFAIK, this is how 
Modo does it's highlighting.

-JD


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