> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:osg-users-
> [EMAIL PROTECTED] On Behalf Of Paul Martz
> Sent: Friday, February 15, 2008 8:20 AM
> To: 'OpenSceneGraph Users'
> Subject: Re: [osg-users] Modify Object After Picking
> 
> > An extension to this, which I've read about but never
> > implemented is, after rendering your object, set ztest to
> > equal, switch to wireframe, set line thickness to 2 or 3
> > pixels, and render the backfaces of your object. You'll get a
> > rather funky, and fairly cheap, silhouette of your object.
> > AFAIK, this is how Modo does it's highlighting.
> 
> I have done this before, and the results are interesting but not high
> quality due to differences in line/polygon rasterization. Still a good
> trick
> nonetheless.
>    -Paul


glPolygonOffset()?

-- mew

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