> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:osg-users- > [EMAIL PROTECTED] On Behalf Of Paul Martz > Sent: Friday, February 15, 2008 8:20 AM > To: 'OpenSceneGraph Users' > Subject: Re: [osg-users] Modify Object After Picking > > > An extension to this, which I've read about but never > > implemented is, after rendering your object, set ztest to > > equal, switch to wireframe, set line thickness to 2 or 3 > > pixels, and render the backfaces of your object. You'll get a > > rather funky, and fairly cheap, silhouette of your object. > > AFAIK, this is how Modo does it's highlighting. > > I have done this before, and the results are interesting but not high > quality due to differences in line/polygon rasterization. Still a good > trick > nonetheless. > -Paul
glPolygonOffset()? -- mew _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

