Hi Cg,
Thanks for your help, I've narrowed it down to my terrain, when I use Joseph's terrain, the particles look good. But when I switch over to my terrain, some of the particles will get culled. How does a terrain affect the particles?
Just for the record, if a particle is partially visible, that's not culling, that's clipping.
If you don't want your particles clipped by the terrain, I guess you could put them into a higher render bin than the terrain? Perhaps others can confirm this.
J-S -- ______________________________________________________ Jean-Sebastien Guay [EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org