Hi Cg,

Thanks for your help, I've narrowed it down to my terrain, when I use Joseph's terrain, the particles look good. But when I switch over to my terrain, some of the particles will get culled. How does a terrain affect the particles?

Just for the record, if a particle is partially visible, that's not culling, that's clipping.

If you don't want your particles clipped by the terrain, I guess you could put them into a higher render bin than the terrain? Perhaps others can confirm this.

J-S
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Jean-Sebastien Guay    [EMAIL PROTECTED]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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