Sorry for the wrong word, i think my terrain is too heavy for my machine, I'll 
test it on another machine. I've put the particles into a renderbin that is 
higher than the terrain but the the particles still get clipped.

> Date: Fri, 27 Jun 2008 09:19:50 -0400> From: [EMAIL PROTECTED]> To: 
> [email protected]> Subject: Re: [osg-users] Particles being 
> culled> > Hi Cg,> > > Thanks for your help, I've narrowed it down to my 
> terrain, when I use > > Joseph's terrain, the particles look good. But when I 
> switch over to my > > terrain, some of the particles will get culled. How 
> does a terrain > > affect the particles?> > Just for the record, if a 
> particle is partially visible, that's not > culling, that's clipping.> > If 
> you don't want your particles clipped by the terrain, I guess you > could put 
> them into a higher render bin than the terrain? Perhaps others > can confirm 
> this.> > J-S> -- > ______________________________________________________> 
> Jean-Sebastien Guay [EMAIL PROTECTED]> http://www.cm-labs.com/> 
> http://whitestar02.webhop.org/> 
> _______________________________________________> osg-users mailing list> 
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