>I’m assuming that the fire/smoke is modeled using osgParticle…
I think so! You can take a look
http://faculty.nps.edu/jasullivan/osgtutorials/osgParticle.htm
在2008-07-04 07:10:57,"Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC" <[EMAIL
PROTECTED]> 写道:
I have a simple/silly question regarding cessnafire.osg.
I can load this into a node and display it without trouble, however, when I
apply a MatrixTransform to the node, the geometry is changed but the fire/smoke
animation doesn’t follow the geometry. I’m assuming that the fire/smoke is
modeled using osgParticle…
My question is, is what do I need to do to have fire/smoke undergo the same
transformation as the geometry so that it moves with the airplane? Do I need to
use the Texture matrix?
Any help here would be welcome…
Thanks,
-Shayne
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