>I’m assuming that the fire/smoke is modeled using osgParticle…
 
  I think so! You can take a look 
http://faculty.nps.edu/jasullivan/osgtutorials/osgParticle.htm
 
 
 

在2008-07-04 07:10:57,"Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC" <[EMAIL 
PROTECTED]> 写道:


I have a simple/silly question regarding cessnafire.osg. 

 

I can load this into a node and display it without trouble, however, when I 
apply a MatrixTransform to the node, the geometry is changed but the fire/smoke 
animation doesn’t follow the geometry. I’m assuming that the fire/smoke is 
modeled using osgParticle…

 

My question is, is what do I need to do to have fire/smoke undergo the same 
transformation as the geometry so that it moves with the airplane? Do I need to 
use the Texture matrix?

 

Any help here would be welcome…

 

Thanks,

-Shayne
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to