Hi Lilinx, On Fri, Jul 4, 2008 at 1:38 PM, Lilinx <[EMAIL PROTECTED]> wrote: > when running the application under full screen, We have not IME > support. Should we add some code for IME? > if develp application under windows, we shoudl > handle WM_IME_COMPOSITION WM_IME_ENDCOMPOSITION WM_IME_NOTIFY messages. > But in GraphicsWindowWin32.cpp, those messages didn't handled.
Forgive the ignorance, I'm not a windows developer, what is IME? What range of MS OS's does it cover? If we do add support to GraphicsWindowWin32.cpp then it'll have to build across the full range OS/Compile combinations. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

