Hi,

On Wed, Aug 6, 2008 at 4:48 PM, Robert Osfield <[EMAIL PROTECTED]> wrote:
> On Wed, Aug 6, 2008 at 3:40 PM, hesicong2006 <[EMAIL PROTECTED]> wrote:
>> Hi, Robert,
>> Is there a way to visually see the render order of geometry or the console
>> output of current rendering geometry?

Give gDEBugger a try (there is a free trial of 30 days). You can break
during rendering and step through OpenGL calls just like you can step
in your program with a debugger. You will then be able to see the
primitives rendered one by one.

Regards

Thibault

>
> No.
>
>>  The draw callback runs once and I
>> can't use it to determine the render order. Can you give me some advice?
>
> Not when I'm this busy.
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