Hi Hesicong,

I use gDebugger and it should be a way to do so, but it's quite boring to see the OpenGL commands. I must find a way to see the rendering detail in order to debug my program. If there's really no simple way to do this, it will be a pity.

I think it's a real shame that NVPerfHUD is DirectX only. It looks like a really good tool for this kind of work.

http://developer.nvidia.com/object/nvperfhud_home.html
http://www.youtube.com/watch?v=UdDfvq0cL04  (really cool!)
http://www.youtube.com/watch?v=S3_fP3-psJY

Maybe this community could put pressure on NVIDIA to port it to OpenGL too?

J-S
--
______________________________________________________
Jean-Sebastien Guay    [EMAIL PROTECTED]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to