So, are you able to notice any difference in font quality under Windows? Each glyph should be sharp and crisp, with absolutely not visual anomalies of any sort. This is harder to do than you might think, so it was always the most important (and the reason for writing the kit in the first place!)
Yep, looks great, much better than normal osgText output (which has blurry characters at some sizes and characters that seem clipped one or two columns sometimes).
Also, add: --cache outline 2 ...as an arg, or: --cache shadowOffset 1 ...or something like that. :)
Heh, looks great too! So, when are you going to merge my changes? :-) J-S -- ______________________________________________________ Jean-Sebastien Guay [EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list email@example.com http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org