On Mon, 2008-11-10 at 21:58 -0500, Jean-Sébastien Guay wrote: > Hi Jeremy, > > > So, are you able to notice any difference in font quality under Windows? > > Each glyph should be sharp and crisp, with absolutely not visual > > anomalies of any sort. This is harder to do than you might think, so it > > was always the most important (and the reason for writing the kit in the > > first place!) > > Yep, looks great, much better than normal osgText output (which has > blurry characters at some sizes and characters that seem clipped one or > two columns sometimes). > > > Also, add: > > > > --cache outline 2 > > > > ...as an arg, or: > > > > --cache shadowOffset 1 > > > > ...or something like that. :) > > Heh, looks great too! > > So, when are you going to merge my changes? :-)
Sorry! Got my hands on a Wii last night and didn't do anything else. :) Merging now! > J-S _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

