I'll have a look this weekend. ty.

2008/11/14 Wang Rui <[EMAIL PROTECTED]>:
> Hi Simon,
> As Alberto Luaces said, there is an external library for OSG to support
> various polygon technologies, osgModeling
> (http://code.google.com/p/osgmodeling/) is completely new work and not
> familiar to others. But there have been already Bezier, NURBS, extrusions,
> revolutions (constructed by a profile rotated specified angles) and lofts
> (constructed by lofting a series of curves that define the cross section on
> a specified path) functions, also the boolean operation based on BSP tree of
> geometries.
> A future version will conclude the subdivision function (Loop and Sqrt3, and
> easy to add more) and a new NormalVisitor with 6 methods to calculate the
> weights and generate normals. It will be released in 1-2 weeks but you could
> check out the SVN version now.
> Hope it will help if you have a similar plan. The project is LGPL and you
> may use it freely, although tons of bugs in it at present. :)
> Wang Rui

The truth is out there. Usually in header files.
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