Hi all -- Sorry I'm coming into this a little late. What I'd really like is a clean compile so that if I introduce some suspicious code, I clearly see a new warning message displayed in the output, so that I can investigate it. What I don't want is to have all warnings disabled so that I never see a message about my bogus change. If the warning is displayed, but I miss it because it's buried in hundreds or thousands of other warnings unrelated to my code change, then that's just as bad as having it disabled and not displayed at all.
> Perhaps the middle ground is to place the #pagma's in the > CMake generated include/osg/Config file? This seems like the worst solution, because not only does it disable all warnings in the OSG headers, it also disables it in my own application code that directly or indirectly includes osg/Config. If I change code and introduce a warning, I'll never see the warning message displayed because osg/Config disabled it. > The other approach is to do an explicit casts to avoid the > warnings in the first place. This is more wordy and while of > dubious practical value would at least fix the warnings. Yes, this is probably the best solution, but is a prohibitive task to bite off for a large existing code base. A third solution, as Wojtek mentioned, is to wrap each OSG header file with #pragma push/pop so that warnings can be disabled just in the header, and not in user code that includes the header. This could be done by changing all OSG headers to include CMake-generated prefix and suffix files that contain the push/pops and disables. This is still an undesirable solution because it turns all warnings off in OSG headers, even for future code changes, but is no worse than what we had before and is relatively easy to implement. -Paul _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org