Hi Jeremy, Kurt, and David,

I care too;) In our application we render text as polygon meshes and outlines using FTGL (http://homepages.paradise.net.nz/henryj/code/). The problem with this approach is that FTGL is a pure rendering library and does not have any support for complex scripts (i.e. arabic, hebrew, etc,). However, everything is possible with an ugly hack or two;)

John

David Spilling wrote:
Jeremy, Kurt,
I care too! I admit, I've been lurking on the font quality issues because in our apps I have very tight control of the text size and positioning, so can tweak the placement/resolution to get the right look. However developments in this area wld be extremely valuable to me in the long term. Typically though, I have no resource to help develop is, so I will have to remain a lurker... David

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