Hi Jeremy, Kurt, and David,
I care too;) In our application we render text as polygon meshes and
outlines using FTGL (http://homepages.paradise.net.nz/henryj/code/). The
problem with this approach is that FTGL is a pure rendering library and
does not have any support for complex scripts (i.e. arabic, hebrew,
etc,). However, everything is possible with an ugly hack or two;)
John
David Spilling wrote:
Jeremy, Kurt,
I care too!
I admit, I've been lurking on the font quality issues because in our
apps I have very tight control of the text size and positioning, so
can tweak the placement/resolution to get the right look. However
developments in this area wld be extremely valuable to me in the long
term. Typically though, I have no resource to help develop is, so I
will have to remain a lurker...
David
--
This message has been scanned for viruses and
dangerous content by *MailScanner* <http://www.mailscanner.info/>, and is
believed to be clean.
------------------------------------------------------------------------
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org