On Tue, 2009-01-27 at 18:58 -0500, Jeremy Moles wrote:
> On Tue, 2009-01-27 at 18:33 -0500, Kurt Sierens wrote:
> >  Jeremy,
> >  
> > I was looking at your osgPango node kit and would actually love to use
> > it, but what else would be required?  We are ported to Windows and
> > will also need to support Mac, not Linux or Unix at this point.   We
> > are pretty fussy about the entire user experience and the current
> > osgText implementation gives a rather chunky result at times.
> 
> I'm headed out the door now, so I'll respond more tomorrow. :) Useless,
> I know.
> 
> And yes, osgText is horrid if you CARE about font quality, but we appear
> to be the minority.

This was actually a bit rude and inadvertently harsh for me to say. What
I should have said is:

osgText is great if you want 3D text or blazingly-fast text. :) osgPango
is good if you're willing to sacrifice a _bit_ of speed (it is slower
since I'm not using a custom render function, just special setups of
osg::Geometry) for font quality instead, particularly 2D pixel-aligned
quality.

> > > Date: Tue, 27 Jan 2009 11:17:11 -0500
> > > From: Jeremy Moles <jer...@emperorlinux.com>
> > > Subject: Re: [osg-users] Anti-Grain and OpenSceneGraph
> > > To: OpenSceneGraph Users <osg-users@lists.openscenegraph.org>
> > > Message-ID: <1233073031.3353.40.ca...@dhcp196.emperorlinux.com>
> > > Content-Type: text/plain; charset="UTF-8"
> > > 
> > > On Tue, 2009-01-27 at 11:06 -0500, Kurt Sierens wrote:
> > > > Has anyone used the Anti-Grain library in OpenSceneGraph? I would
> > > > like to get a better looking text display than the osgText node
> > kit
> > > > does.
> > > 
> > > If you're using Linux, you need to help me with osgPango. :) I have
> > this
> > > same goal, and you can find more info (and screenshots) here:
> > > 
> > > http://osgpango.googlecode.com
> > > 
> > > Technically, Pango works on Windows (the Clutter guys use it and
> > it's
> > > included in Gimp for Windows), but I've never done it personally so
> > I
> > > can't comment.
> > > 
> > > I'm a text display whore myself, so I will settle for absolutely
> > nothing
> > > less than near-pixel-perfect display in my own projects. :) Some
> > folks
> > > just don't care, but bad font quality is a deal-breaker for me.
> > > 
> > > > http://www.antigrain.com/index.html
> > > > 
> > > > Thanks, Kurt
> > > > 
> > > > 
> > > > 
> > > >
> > ______________________________________________________________________
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> > > >
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> > > 
> > > 
> > > 
> > 
> > 
> > 
> > ______________________________________________________________________
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> 
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