On Tue, 2009-01-27 at 18:58 -0500, Jeremy Moles wrote: > On Tue, 2009-01-27 at 18:33 -0500, Kurt Sierens wrote: > > Jeremy, > > > > I was looking at your osgPango node kit and would actually love to use > > it, but what else would be required? We are ported to Windows and > > will also need to support Mac, not Linux or Unix at this point. We > > are pretty fussy about the entire user experience and the current > > osgText implementation gives a rather chunky result at times. > > I'm headed out the door now, so I'll respond more tomorrow. :) Useless, > I know. > > And yes, osgText is horrid if you CARE about font quality, but we appear > to be the minority.
This was actually a bit rude and inadvertently harsh for me to say. What I should have said is: osgText is great if you want 3D text or blazingly-fast text. :) osgPango is good if you're willing to sacrifice a _bit_ of speed (it is slower since I'm not using a custom render function, just special setups of osg::Geometry) for font quality instead, particularly 2D pixel-aligned quality. > > > Date: Tue, 27 Jan 2009 11:17:11 -0500 > > > From: Jeremy Moles <jer...@emperorlinux.com> > > > Subject: Re: [osg-users] Anti-Grain and OpenSceneGraph > > > To: OpenSceneGraph Users <osg-users@lists.openscenegraph.org> > > > Message-ID: <1233073031.3353.40.ca...@dhcp196.emperorlinux.com> > > > Content-Type: text/plain; charset="UTF-8" > > > > > > On Tue, 2009-01-27 at 11:06 -0500, Kurt Sierens wrote: > > > > Has anyone used the Anti-Grain library in OpenSceneGraph? I would > > > > like to get a better looking text display than the osgText node > > kit > > > > does. > > > > > > If you're using Linux, you need to help me with osgPango. :) I have > > this > > > same goal, and you can find more info (and screenshots) here: > > > > > > http://osgpango.googlecode.com > > > > > > Technically, Pango works on Windows (the Clutter guys use it and > > it's > > > included in Gimp for Windows), but I've never done it personally so > > I > > > can't comment. > > > > > > I'm a text display whore myself, so I will settle for absolutely > > nothing > > > less than near-pixel-perfect display in my own projects. :) Some > > folks > > > just don't care, but bad font quality is a deal-breaker for me. > > > > > > > http://www.antigrain.com/index.html > > > > > > > > Thanks, Kurt > > > > > > > > > > > > > > > > > > ______________________________________________________________________ > > > > Windows Live? Hotmail??more than just e-mail. See how it works. > > > > _______________________________________________ > > > > osg-users mailing list > > > > osg-users@lists.openscenegraph.org > > > > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > > > > > > > > > > > > > > ______________________________________________________________________ > > Windows Liveā¢: E-mail. Chat. Share. Get more ways to connect. See how > > it works. > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org