Hi Ken, Stephan,

I will take a look tomorrow on this, to find out why this doesn't work.  Now I 
am confused why current setup isn't able to get data also from multisampled 
buffers. The content of them should be copied to a texture anyway, by the osg, 
I think. However, I am not sure.

cheers,
art

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http://forum.openscenegraph.org/viewtopic.php?p=7352#7352





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