Hi Ken, Stephan, I will take a look tomorrow on this, to find out why this doesn't work. Now I am confused why current setup isn't able to get data also from multisampled buffers. The content of them should be copied to a texture anyway, by the osg, I think. However, I am not sure.
cheers, art ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=7352#7352 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

