Hi Ken, Stephan,

as I supposed the code for copying the content of the multisampled framebuffer 
object into the usual fbo doesn't perform well in osg. The problem is that in 
osgUtil::RenderStage::drawInner() method the proper fbo isn't bound before 
doing a blit operation. Or at least it does get unbounded in the 
RenderBin::draw() method, which was probably overseen by the author of that 
code. 

I am preparing a patch for osg, which will allow proper fbo blit handling. With 
correct blit handling, also multisampled results can be used with osgPPU. I've 
tested it ;) So be patient.

Cheers,
art

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