Hi Ken, Stephan, as I supposed the code for copying the content of the multisampled framebuffer object into the usual fbo doesn't perform well in osg. The problem is that in osgUtil::RenderStage::drawInner() method the proper fbo isn't bound before doing a blit operation. Or at least it does get unbounded in the RenderBin::draw() method, which was probably overseen by the author of that code.
I am preparing a patch for osg, which will allow proper fbo blit handling. With correct blit handling, also multisampled results can be used with osgPPU. I've tested it ;) So be patient. Cheers, art ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=7410#7410 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

