>> Hypothetical situation: As I see it, if Microsoft decided to make a 
>> standards committee for Direct3D and other companies joined, it would 
>> be just as much a standard for graphics as OpenGL is. None of the two 
>> would be able to say they're *the* standard for graphics unless some 
>> independent body decided that it was one or the other...
> 
> Yes, if MS did that they would have a competing open standard.
> Though none of us would probably care much since the earth would
> have shifted off of its axis and hurtled into the sun. ;)

A similar situation happened in the early 90s. Many companies got together
and formed a PEX consortium to create a graphics standard for X Windows. As
a result, SGI redesigned IrisGL and OpenGL was born. Many companies joined
on the bandwagon -- ironically, even Microsoft was an ARB member.

The analogy is as follows:
                          THEN      NOW
The consortium solution    PEX     OpenGL
The proprietary solution  IrisGL  Direct3D

Where this analogy falls apart is that PEX ("the consortium solution") was a
latecomer onto a 3D graphics scene already dominated by IrisGL ("the
proprietary solution"), compared to today, in which Direct3D ("the
proprietary solution") is the latecomer, with OpenGL ("the consortium
solution") the dominant player.

Sorry I keep taking us down memory lane, but I think it's important to look
at parallels with historical events.

Just call me...
   -Old Man Martz

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