Hi Paul,

Yes, if MS did that they would have a competing open standard. Though none of us would probably care much since the earth would have shifted off of its axis and hurtled into the sun. ;)

OK, aside from the joke (which I agree with, it was a far-fetched hypothesis, but just to test what little I think I know about open standards) it seems like I understand the basics.

As it is, they are their own declared standard. De facto. Like Windows is a standard. Even their ISO standards are so encumbered as to really skirt the line.

You mean Direct3D is a de facto standard. That's because the standard is not open to other companies to review and give comments on, which is required for it to qualify as an open standard. Is that correct?

If that's the case, then the fact that there are many competing standards is just because of the nature of open standards. And the fact that in graphics, OpenGL is the only standard is just because no one else has bothered making their API standard (Direct3D in this case).

Yes.

OK, seems I understand the basics after all. So why are competing standards a bad thing if they're inherent to the nature of open standards? Or conversely, why are open standards so desirable if by their nature, they bring about competing standards which are undesirable?

What if there were a world with no hypothetical questions? :)

I'd have a lot less posts on this mailing list, that's for sure. ;-)

J-S
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______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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