Here's a smattering of OpenGL 3.1 commentary. http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=2 54833&nt=all&fpart=1 http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=2 55002#Post255002 http://www.gamedev.net/community/forums/topic.asp?topic_id=528879 http://www.theinquirer.net/inquirer/news/509/1051509/khronos-cranks-opengl-s pec http://venturebeat.com/2009/03/24/khronos-group-launches-a-lighter-version-o f-opengl-graphics-standard/
Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org