Paul Martz wrote:
> I realize that by speaking out, I'm running the risk of looking just as
> closed-minded, opinionated, and foolish as we view the D3D community. If I'm
> ever _way_ off base, please call me on it. I'd rather be quiet than somehow
> do OpenGL a disservice.

One fact is indisputable in this debate: OpenGL runs on many platforms,
and D3D runs on one. (Two if you count Xbox.) This is unlikely to
change. Developers who want to target all platforms use OpenGL.

Enlightened developers use OSG. :)

-Eric
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  • Re: [osg-users] OpenGL 3.1... Raymond Dahlberg

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