-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Robert Osfield Sent: Wednesday, March 25, 2009 2:53 AM To: OpenSceneGraph Users Subject: Re: [osg-users] OpenGL 3.1 at GDC
>With OpenGL you can migrate steadily from one rev to the next, an application written back in 1992 is still >runable today, if you your application lives any period of time - like successful software does then longivity >is good thing. Robert, Are you implying that the current D3D is not backwards compatible with previous versions? I believe that a current D3D application can query earlier versions of the D3D interface through COM. A D3D 3.0 application can still run under D3D 10.0 as I understand it... -Shayne
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