Hi,

What I have are position array, normal array and uv coordinate array (these 
arrays don't have the same number of elements) and a list of index that specify 
each vertex's position, normal and uv coordinate by their respective index. 

I would like to construct geometry from these arrays and indexces. I know how 
to insert primitiveset (triangles), but need a way to associate each vertex 
with correct normal and uv coord.

I have looked though the online tutorial here code but it didn't help in my 
case.

Any sample code will be appreciated.

Thank you.

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http://forum.openscenegraph.org/viewtopic.php?p=11410#11410





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