Hi,

update: i'm now using another concept. (i think thats the one you recommended 
at the beginning of the thread)

instead of my original indexlist: 0, 1, 4, 2, 5, 3, 4, 0 which prevents me from 
assigning more than one normal per vertex, i'm using index swaps to "(re)visit" 
a vertex more than one time. this allows me to assign more than one normal per 
vertex without violating the triangle_strip rules.

new indexlist: 0, 1, 4, 1, 4, 2, 5, 2, 5, 3, 5, 3, 4, 0
normalslist: W, W, W, S, S, S, S, E, E, E, N, N, N, N

normals[]: {North, East, South, West}


Thank you!

Cheers,
Christian

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=11856#11856





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to