Hi,

i have a similar situation like the threadstarter [email protected]. i think i 
understand what you are recommending, but i dont know how to apply duplicate 
vertices (i also want to use different normals) for a triangle_strip primitive.

Thank you!

Cheers,
Christian Sam

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=11772#11772





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