Hi J-S, Kim,

Skylark wrote:
> 
> Sure. For now as a first step finding some other FFT library to use in 
> precomputation as it is now would be enough. When we want to implement 
> more dynamic behavior then we can the best way to do that.
> 


Why not to take a look into GPGPU or CUDA. CUDA has even a nice FFT library 
which is really fast. I have used it with, I think it was 512x521, images with 
60 FPS. So for your case it should be enough. If CUDA doesn't fit well your 
needs, then you can take a look into just GPGPU FFT algorithms.

I have seen on the nVidia's webpage an OpenGL shader based application which 
can do compute FFT on the GPU. Even more I could try to manage to create 
something for osgPPU, then you could use from there, if you like.

Cheers,
art

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