Much of the noise appears to come from people who don't know the first thing
about 3D graphics. Some of the posts even indicate they don't know how to
use a debugger. I see this as a much more irritating issue than use of
pseudonyms. When I first noticed this uptick in noise, I didn't really see a
strong correlation with forum posters. Certainly it's true that thee has
always been noise of this nature in osg-users.

My personal preference is that osg-users be a resource for information on
OSG and scene graphs. I consider basic questions about 3D graphics to be off
topic and somewhat of an irritation. When I was starting in the field, I
actually sat down and read Foley and Van Dam cover to cover, and used it as
a reference for years to follow. I still recommend this. It's a faster and
more reliable resource than osg-users for this type of info.

You can spend time adding information of this nature to the wiki, but the
finished product will probably be lower quality than already available in
several 3D graphics texts. Many newbies won't know the info exists and won't
read it; the noise in osg-users will continue. I'm not trying to be a
defeatist, I'm just being realistic.

Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
+1 303 859 9466

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