Err we have a wiki do we not ?
Gordon Product Manager 3d __________________________________________________________ Gordon Tomlinson Email : gtomlinson @ overwatch.textron.com __________________________________________________________ -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Martin Beckett Sent: Wednesday, May 06, 2009 1:11 PM To: [email protected] Subject: Re: [osg-users] Support becoming less and less personal Can I raise the proposal for a wiki again? Openscenegraph is a complex piece of infrastructure. It involves maths topics like matrices and quaternions (that many of us forgot 20years ago), advanced C++ concepts (ref ptr and heavily templated code), OpenGL interoperation and a fairly complex problem domain. The resources are the examples, Paul Martz's excellent introduction and the source. There are FAQs and tutorials on other sites but how up-to-date or correct are they? The forums are a great help because it is easier to track a thread than in the mailing list. But I am wary about posting solutions in case they are not quite correct. A wiki would make it easier to post FAQs and samples which can then be corrected by more knowledgeable users without a long thread war. It would also be a good place to publish code snippets which aren't necessarily submissions to the core code. Martin Beckett ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=11535#11535 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or g _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

