> So... how to try out the new texture and buffer object pools? First > up you'll need to update to the latest OpenScenGraph svn/trunk.
You'll need to wait, my attempt to check changes in has failed due to problems connecting to the server.. I'll ping the list once things are successfully checked in. Cheers, Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org